Do release day patches prove the existence of Satan?

Discussion in 'Off Topic Area' started by Ben Gash CLF, Oct 29, 2015.

  1. Ben Gash CLF

    Ben Gash CLF Valued Member

    Seriously, is there anything more soul destroying?
     
  2. Chimpcheng

    Chimpcheng Yup... Giant cow head... Supporter

    I can't think of the last time I've inserted a disc into one of the current generation consoles that I own without there being some sort of update needed before I could even have a quick play.
     
  3. Ben Gash CLF

    Ben Gash CLF Valued Member

    If it was just a quick little patch it would just be annoying, but I'm currently at over 2 hours with Halo.
     
  4. Latikos

    Latikos Valued Member

    The real sad thing is, that we have to be grateful for those patches, because otherwise we'd be even more screwed.

    God forbid, that there is a game coming out, that actually works well right away!
    It would be like doing his job!
     
  5. Chimpcheng

    Chimpcheng Yup... Giant cow head... Supporter

    I whacked in a game on my PS4 this weekend gone hoping to complete the bit I left off at before doing something else. Imagine my surprise when there was a 1gb+ patch. Granted, it did say that I could launch the game without doing the download, but the updates seemed to be rather necessary, so I had to download in the background, which took ages (I've got none of that super duper mega fibre optic broadband). I never did get round to playing...
     
  6. Southpaw535

    Southpaw535 Well-Known Member Moderator Supporter

    Companies not even bothering with release day patches. Looking at you Ubisoft!
     
  7. Smitfire

    Smitfire Cactus Schlong

    IMHO they prove the existence of budgets, schedules, pre-decided release dates, a lengthy submission process and the increasing complexity of making games.
    A game is never "finished" before it's released. There's always something you could change, improve, re-engineer or fix. The more complex games get the more likely there's something vital that needs fixing that has been found in the intervening weeks between "submission" and "release".
     
  8. Dean Winchester

    Dean Winchester Valued Member

    How big is it?
     
  9. Ben Gash CLF

    Ben Gash CLF Valued Member

    9gb. Apparently some people on Tuesday waited over 10 hours.
     
  10. Ben Gash CLF

    Ben Gash CLF Valued Member

    I understand why it happens, but the size of the patches now is such that it's significantly adversely affecting the consumer experience.
     
  11. Smitfire

    Smitfire Cactus Schlong

    I hear ya man. They probably snuck a load of "non-vital but makes the game better" fixes in there too if that helps alleviate the annoyance? :)
     
  12. Ben Gash CLF

    Ben Gash CLF Valued Member

    The problem is it sucks the joy out of getting a new game. That sense of excitement as you put the disc in is ruined. To make matters worse there have been times when I've popped a new game in at 10PM if my wife's gone to bed early and gone to bed at 1am having still not played the game.
     
  13. Dean Winchester

    Dean Winchester Valued Member

    While hefty 9 gig isn't that big really, still a pain in the **** though.

    At least it's not on PSN because you'd be waiting till Christmas with how naff they can be.
     
  14. Ben Gash CLF

    Ben Gash CLF Valued Member

    Of course the other problem is your harddrive gets clogged up with patches.
     
  15. Dean Winchester

    Dean Winchester Valued Member

    Depends on how it installs, some will just overwrite existing data so the overall size won't increase too much.
     
  16. Smitfire

    Smitfire Cactus Schlong

    I think you were downloading the "spend more time with your wife" patch. :)
     
  17. Latikos

    Latikos Valued Member

    Tell that someone with my speed (DSL2000) :p
    Downloaded the patch for Lego: Jurassic World the other day: 2,179GB - roughly four hours......... :D
     
  18. Dean Winchester

    Dean Winchester Valued Member

    Good point. I'm probably spoiled with mine.
     
  19. Van Zandt

    Van Zandt Mr. High Kick

    Release day patches - and glitches (looking at you, Dice and EA) - are why I went back to playing Solitaire.
     
  20. Dean Winchester

    Dean Winchester Valued Member

    The board of EA and Activision need to be locked in a room and made to play Daikatana for the rest of their life.
     

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