View Full Version : Max Payne 2 and Mafia reviews
Redhotdragon
01-Jan-2004, 09:46 PM
I've written these:
http://ripnet-uk.com/reviews/software/max_payne_2/index.shtml
http://ripnet-uk.com/reviews/software/mafia/mafia.shtml
Enjoy!
YODA
01-Jan-2004, 09:49 PM
Nice!
I agree on Max payne 2 - although I'm not a big fan of bullet time. Awesome game - too short!
Cain
02-Jan-2004, 04:13 AM
Good reviews.
Yeah it was short alright :(
But sweet :D
You forgot to mention ragdoll physics aka havok2, the only game which had it, the other one to have it was half life 2 but was delayed....
Also dead man walking in MP2 is'nt mentioned....
|Cain|
DeepFreeze
04-Jan-2004, 01:42 PM
You're mistaken there Cain. Both Hitman-games had ragdoll physics. I believe they were the first ones to introduce them in published game.
pgm316
04-Jan-2004, 02:23 PM
What are ragdoll physics?
Cain
04-Jan-2004, 02:55 PM
You're mistaken there Cain. Both Hitman-games had ragdoll physics. I believe they were the first ones to introduce them in published game.
Havok2 not havok1 the hitman series had havok1
PGM, ragdoll physics are where every object has a specific weight and there are no preset animations, the CPU will calculate for eg, if you hit an enemy on the shoulder with a bullet most games will have a set animation for that but with ragdoll it will calculate how much to spin the body and all.
If you notice closely MP2 had a ton of improvement over hitman for ragdoll reason is of course max payne 2 is the first game to have featured havok2. Max Payne also ragdolled objects then just bodies which makes it a hell of a lot of fun ;)
go here for a demo - http://www.havok.com
|Cain|
pgm316
04-Jan-2004, 03:12 PM
Thanks Cain, that sounds interesting and another leap forward in games software. I'll be playing a copy of MP2 next week. Shoul dbe good :)
Cain
04-Jan-2004, 03:15 PM
You bet it should be good :D
The physics are awesome, I spent way too much time shooting at dead enimies and objects just to appreciate it ;)
|Cain|
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