PDA

View Full Version : SNK vs Capcom Chaos


kenshiro
08-Oct-2003, 04:28 PM
Anybody have any info. From what I have seen the graphics will be SNK style unlike Capcom vs SNK 1&2 where capcom handled the graphics.

crovax612
09-Oct-2003, 06:41 AM
I played it at a local arcade yesterday and was a bit dissapointed. Keep in mind that I only played it thee or four times.

The SNK characters (as expected) were mostly made up of recycyled animation from the King of fighters series. The Capcom fighters didn't look too bad and had a more "Old school" streetfighter 2 look.

The graphics are the least to be worried about. The gamplay, I found, to be pretty dissapointing. There are no rolls, short jumps or runs allowed and the multiple groove system is gone (only 1 groove availible). The king of fighters combo system is still in there, but the capcom fighters arent very adept at it.

I think the lack of rolls and runs were put in to give capcom players a hand. It would be too easy to kill the average shotokan player by just rolling under a fireball and unleash a hellish Iori combo. Another thing that upset me was that Sagat (one of my fav. characters) has been SEVERELY weakened. Yeah, I know he was way too strong in CVS 2, but now he's nothing more than a Ryu/ken clone. His Tiger crush is pathetic, it doesn't even go half the distance it used to and is practicly worthless. And what's the deal with having to press two buttons together to do a throw? Lame.

Good things? Alot of cool characters and some really cool hidden ones (READ: ZERO from Megaman!!). Funny Dialouges, decent combo system, fast and hectic. Pretty well drawn sprites in my opinion.

Still, I havent played with Geese (another fav) yet so there might be hope for it in my case.

Anyway, those are my 2 cents. Check it out for yourself.

Terry Matthes
09-Oct-2003, 07:12 AM
Just play Alpha 3 it owns.